Sangre520 - … The weapon does respectable damage and fires quickly… for a rifle. And now as of version 1.2.. Meet Clink the Maintenance Robot, a Mr Handy, who is this safe-houses NPC:) He is created using original files so now their is no longer any tacky voice acting.His conversation is very limited for the moment however. From: Bill Levy, Janitor REPCONN Aerospace (R ocket E ngineering and P roduction CO mpa N y of N evada) was a company based in Henderson, Nevada that specialized in rocket manufacture, and production of alternate fuel sources, both plasma and fission based, primarily for the U.S. government. There are also not very many bars or clubs in the area so nightlife is pretty low energy. 1 Location 2 Transcript 3 Notes 4 Gallery On the administrator terminal in a room on the 2nd floor of REPCONN test site's facility. The security took the form of automatic facial recognition … Return to the hallway where you’ll find a door to the west [Hard], which leads to the main floor, which will take you behind the locked door [Very Hard] on the first level. Exploring the Mojave: To Nellis Air Force Base. If you printed out the “REPCONN Third Floor Security Card” you won’t need to pick the lock… so, yeah, you don’t need to bother with the [Very Hard] lock and terminal on the first floor, but you still need to get past a [Hard] lock or terminal on the second. Go through some double doors to the east to find a room with a Terminal [Very Hard] on a desk. However you get here, grab the Q-35 Matter Modulator in the corner of the room to the south-east then head to the north-west to find a Safe with a copy of Nikola Tesla and You on top. There’s also minor loot on a metal shelf and a First Aid Box on the wall. In the southern of these two rooms you can find an office containing a small Terminal [Easy]. Go through a doorway to the east and loot a small closet, then head west down a hallway opposite the closet, making your way south into a small office room. The hardest of which are two Very Hard locked terminals and one Very Hard locked door. Head to the south-western corner of the room and loot a dead Nightkin, the proceed up a ramp and through a doorway to the west. Anyways, this is a higher resolution texture for the signs (Like I said above) at Repconn Test Site, Repconn HeadQuarters and also the "O" chair at the Gibson scrapyard. Exits: Stairs between the Main Floor and the 2nd Floor. 24. Character creation strategies including a run-down of SPECIAL attributes, Skills and Perks. You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. Another is to get some identification. Box 20120 655 Langham, Ste 12 Beaumont, TX 77720 409-861-2323 Each one will give you 60 XP and count towards the Outstanding Orator Trophy/Achievement. base ID War never changes, and impending conflict looms between the two sides, the prize being the Hoover Dam and control over the Mojave. to the south are some bathrooms with no noteworthy loot inside them, and west of these bathrooms is a door [Easy] which leads to the ramp-room on the second floor. Which is it the HQ or the test site, either way u can get into both 2nd floors in the REPCONN buildings without a key, I didn't need one. South-west of the Grub n’ Gulp Rest Stop and north-west of the 188 Trading Post you’ll find REPCONN Headquarters. These measures are in place for your safety as well as the safety and privacy of your REPCONN family. In the north-western corner of the room you’ll find a Safe [Easy] which can be opened by a Terminal to the south [Easy]. It was only a matter of time until an inciden… Hooray… It’s now time to follow up by checking in with the Brotherhood of Steel who, if you’ve tracking the quest ED-E My Love you’ll notice are somewhere east of Goodsprings. Return to the lobby and go through the locked door [Average] (which “Jenny Millet’s Security Keycard” opens) to reach a small office room. The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. Up here in the north-eastern corner of the room you can find a locked door [Easy] which provides an alternate route to the top floor. In this room you’ll find a door to the south of the solar system display. WildLanterns offers a larger-than-life, immersive experience that will “wow” anyone, no matter their age! It's in the headquarters near New Vegas. The tour itself is mostly flavor, but it is a nice excuse to explore the rest of the building, and it will cause the Tour Guide robot to open a locked door [Average] at the end, if that is in fact a good thing. From here if you go west through some doors you’ll reach a hallway. By picking the locked door [Very Hard] or by using the “REPCONN Third Floor Security Card” you’ll end up on the ground floor by default. Can anyone help me out with understanding this? Beyond the northern-most of these two doors you’ll find a storage closet containing three Ammo Boxes, a First Aid Box and a Doctor’s Bag and some mechanical components on a metal shelf. Your safe, keep going. There is a small complication, however; the security bots are still active, and if you don’t follow their protocols, they’ll attack. Install Instructions: Unzip … If you can get past the locked [Very Hard] door on the ground floor you can score a copy of Nikola Tesla and You from atop a safe (left). Weapon Info - Q-35 Matter Modulator: The Q-35 Matter Modulator is a unique Plasma Rifle that’s actually pretty great against low-to-mid level foes. A third way is to scan your facial data into the database. After the company was acquired by RobCo Industries in 2075, the building was overhauled, providing greatly increased security, so that they would be able to handle classified research. The Brotherhood and the Boomers. REPCONN Aerospace (Rocket Engineering and Production COmpaNy of Nevada)12 was a company based in Henderson, Nevada that specialized in rocket manufacture and production of alternate fuel sources, both plasma and fission based, primarily for the U.S. government. Swim north-east from the Scavenger Platform to find Callville Bay, an old recreational site whose warehouse is now a … REPCONN Headquarters. REPCONN headquarters was the home office of REPCONN Aerospace (Rocket Engineering and Production COmpaNy of Nevada), located in Henderson. The gun is located on the floor by a skeleton near the safe."). Outside the building, there are three friendly maintenance robots. Go through the first door to the left (east) and search the north-eastern corner of the room to find a desk with a Terminal [Very Easy] which you can hack to “Add user Facial Data to Database” and clear you on the second floor. In the previous room you can score a Sunset Sarsaparilla Star Bottle Cap on the middle desk . Fallout New Vegas REPCONN Headquarters part 2 … Pick your poison, eh? “Encrypted Message” and “Q-35 Release Notes” entries to get a blank note and the note “Matter Modulator Project”. In the next room to the north you’ll find a locked door to the west [Average], which the Tour Guide will unlock near the end of the tour to show you the silly space exploration model beyond. It should be enough to fool the security robots on this level. REPCONN Headquarters Top Floor In the room with the destroyed wall on the floor; REPCONN Research Lab On a tray in the top lab; H&H Tools Factory Iside the opened safe in the office with the keycard; Vault 22 Keely's lab: 4: 3: 14: XX00195E The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. From the (non-ramp) entrance to the top floor head north, then east, go through a doorway and turn north to find the bodies of two Brotherhood of Steel Paladins, long since killed… presumably by a combination of the building’s security forces and decline of structural integrity. Head to the northern end of the hallway and turn east to find two locked doors [Average]. 00081d1f RocketLabMid REPCONN Facility. Add a photo to this gallery Go through another doorway and enter two rooms which, through the magic of destruction, has been turned into one. Hi Steve, The main purpose of lockpicking and science in this location is to obtain security clearance so that the many defensive sentry bots do not become hostile. Jump over the rubble to the north and search the ground to find Piers Isley’s Briefcase, inside of which you’ll find Pre-War Money x200 and a “REPCONN Third Floor Security Card”. Sure, you can probably just fend them off, but let’s treat that as the fallback plan, not the goal. Once that’s done, grab a copy of Nikola Tesla and You from the desk and head through a door to the west. Continue south a short distance down the hallway and turn west down another hallway to reach… yet another hallway. Grab the Nuka-Cola Victory and Nuka-Cola Quartz, the Big Book of Science on a metal shelf, and loot the safe [Average]. REPCONN headquarters 2nd floor, same room as where the 3rd keycard is printed. 1 Background 1.1 Hostile takeovers 1.2 Joint ventures 2 Products 2.1 Software 2.2 Publications 3 Known facilities 4 References The company was founded in 2042 by … Plasma Rifle at RepConn HQ? Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters. Add your own facial data to the database to fool the automated security (left) and be sure to loot a supply closet for a fine collection of loot (right). The interior of the building contains many hacking and lockpicking tasks. Their headquarters and test site can still be found in the Mojave Wasteland. Continue down the hallway to the north, go through a doorway and turn west. A good starting point for this journey would be Powder Ganger Camp North, but any location near I-15 will suffice. Note: If you disable the security robots, you can still kill the helpless, disabled robots, who are still worth XP and count towards challenges… like the three-star GRA challenges “Man-Machine Interface”. North of the large, elevated HQ building you’ll find a Train Station, which you can rob for some Pre-War Money, Cartons of Cigarettes and other mundane valuables. Storage room safe There’s also minor loot on a metal shelf and a First Aid Box on the wall. This note refers to the Very Hard difficulty wall terminal at REPCONN HQ that holds the Q-35 matter modulator plasma rifle. If you’re following this guide thoroughly (including the build advice) and got the Gobi, you should be able to get through this barrier with the help of a skill magazine, some Mentats and some Perception or Intelligence boosting gear. The only thing I would change is to encourage more people to view this area as safe and family friendly. The western one contains an Easy-locked safe with lots of loot, with 60 MFC and 24 .308 rounds … For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Double Safe Discovered in REPCONN Headquarters". Technical information By picking the locked door [Very Hard] or by using the “REPCONN Third Floor Security Card” you’ll end up on the ground floor by default. Proceed west until you reach a fork in the path. You’re now done with REPCONN Headquarters. Thanks, Location Details Because of the low income housing in the area, it’s been judged as an unsafe environment, however very little violent crime happens here. Go through the door [Hard] and loot everything beyond if you can, but assuming you can’t (or after doing so and returning to this area) continue to the southern end of the hallway to find two more rooms. The location consists of the remains of the pre-War REPCONN (Rocket Engineering Production Company of Nevada) Aerospace test plant, along with its landmark rocket launch dome. "Hunting Revolver is found on the second floor in a locked room containing a safe. You can find a security keycard to bypass the security on the second floor (right). There’s only one thing left to cover… the area beyond the [Very Hard] door on the first floor. You can also score a Sunset Sarsaparilla Star Bottle Cap on the desk. Once that loot is all yours head through a doorway to the west. Prepared speech of Gus Olson, ombudsman, for the annual overseer election, System recording: Vault 11 front entrance. Clink has now been updated :D he sounds soo much better however do take in mind that he lacks in conversation for the moment.. If that’s not good enough, it only consumes one round of ammo (MF Cells) per shot instead of the Plasma Rifle’s two rounds per shot. If you need to get access to the safe the password is: R3PC0N. Beaumont P.O. After you’re done with that optional bit of looting, head over to the REPCONN Headquarters building, which is patrolled by a few neutral Maintenance Robots. The only reason to go this route, however, is to reach the master Terminal [Very Hard] in the building from which you can disable all the robots… but if you are able to hack a [Very Hard] terminal to do this, you should have been able to hack a [Hard] one and get the “REPCONN Third Floor Security Card”. Storage room safe is a paper note in Fallout: New Vegas. By now you should be able to get around it, one way or another. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Repconn HQ, needing a badge for safe visitation". Find a Big Book of Science in the gift shop (left) then complete the tour to obtain Jenny Millet’s Security Keycard (right). 1.3 Martin's Retirement 2 Employee Terminal 2.1 Public Kitchen 2.2 Welcome to RobCo! 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