Order of Presentation: The first spell lists presented are the lists of spells separated by class and level.These include the spell name and a brief and incomplete description of the spell. The weapon becomes a ghost touch weapon, and gains one of the following additional benefits, depending on the … Character optimization guide for the Pathfinder Sorcerer's Bloodline class feature Disclaimer I support a limited subset of Pathfinder's rules content.If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance. A phantom refuses to manifest (either fully or as part of a bonded manifestation; see Bonded Manifestation) in the presence of an eidolon or shadow summoned by the phantom’s master. Coupling this relationship with spellcasting focusing on life, death, spirit, and ectoplasm manipulation, clearly a spiritualist commands forces beyond the pale. The Phantoms are limited to two slam attacks so even with lots of boosts (like from Anger Focus) they just aren't going to be relevant damage compared to an Eidolon. FAQ. For the spiritualist to use this ability, the phantom must be confined in the spiritualist’s consciousness; it can’t be manifested in any other way. This allows the spiritualist to give orders to her phantom at any time. | 5th Edition SRD Emotional Spellcasting: Switching the Spiritualist from a Wisdom-based spellcaster to a Charisma-based spellcaster suddenly makes them a decent Face. It gains the incorporeal subtype, including a deflection bonus to AC equal to its Charisma modif ier. Duration 1 minute/level. A fully manifested phantom’s abilities, feats, Hit Dice, saving throws, and skills are tied to the spiritualist’s class level and increase as the spiritualist gains levels. Check out our other SRD sites! Product Identity: The following items are hereby identified as Product Identity, as … You generally have a ton of spells per day already, but one more certainly doesn't hurt. 1. A spiritualist and her phantom share a mental link that allows for communication across distances (as long as they are on the same plane). | Dungeon World SRD Phantom Starting Statistics: Type Outsider (phantom); Size As spiritualist or one size category smaller (or one size category larger, if the spiritualist is Small or smaller); Speed 30 ft.; AC +2 dodge (in incorporeal form) or +2 natural armor (in ectoplasmic form); Attack 2 slams (1d6 or 1d4 if size Small); Ability Scores Str 12, Dex 14, Con 13, Int 7, Wis 10, Cha 13. At 20th level, the spiritualist’s phantom grows ever more complex and sophisticated in its manifestation. When the spiritualist uses this ability to call the phantom back to her consciousness, she can activate bonded manifestation as part of that action, but doing so costs 1 extra round of bonded manifestation. A spiritualist is proficient with all simple weapons, kukris, saps, and scythes, as well as with light armor. The level 7, 12, and 17 abilities are meant to replace the Emotion abilities, it seems. At 15th level, it increases to 15/magic, and at 20th level, the damage reduction becomes DR 15/—. The other attacks that hit are considered normal hits rather than critical threats. This tether is limited. Phantom skill ranks are set once chosen. Sell at the Open Gaming Store! A spiritualist can draw a phantom out into a manifestation, which can take either incorporeal or ectoplasmic forms and change between those forms within seconds. 4d8 damage at level 4, 5d8 at level 5, will save halves (DC is increased by 1 by the feat). At 14th level, a spiritualist’s life force becomes intrinsically linked with the phantom’s spiritual essence. Fear phantoms are often horrifying to behold. When he changes his focus, he loses access to his Skill Focus feat and the feat he gained at 4th level, and he wields emotional focus powers as if his spiritualist level and phantom Hit Dice were 3 lower. This communication is a free action that can be performed even when it isn’t the spiritualist’s turn, but the spiritualist and the phantom must both be conscious to communicate in this way. A spiritualist with the fated guide archetype (see page 18) must choose remorse as her phantom’s emotional focus, but other spiritualists can also select this emotional focus for their phantoms. This emotional focus also grants the phantom abilities that it can use while manifested. This ability functions as dimension door, using the spiritualist’s class level as the caster level. At 5th level, a spiritualist’s connection with the Ethereal Plane becomes so strong that she can use detect undead at will as a spell-like ability with a caster level equal to her spiritualist level. | Swords and Wizardry SRD If the touch spell deals damage, the phantom must make the attack roll. This site is an SRD (System Reference Document) for the Paizo Pathfinder Roleplaying Game. But unlike animal companions, Phantoms develop new capabilities as you increase in level. In addition, at 1st level, the spiritualist can choose one additional skill as a class skill for her phantom. have the spiritualist harbor the in her The spiritualist proceeds to vomit forth the tome, page by page, until She has a complete The process spans during this time, from the spiritualist's is occasionally imprinted into the original Encyclopedia extending the length Of the regurgitation future spiritualists. If the spiritualist is 10th level or higher, all of the phantom’s weapons are treated as the alignment of the phantom for the purpose of overcoming damage reduction. A fractured mind gains abilities based on their phantom's emotional focus; no phantom, no abilities. This site is an SRD (System Reference Document) for the Paizo Pathfinder Roleplaying Game. Add this bonus to the phantom’s Dexterity and Charisma scores. Spell List Index. School evocation; Level medium 4, occultist 4, shaman 4, spiritualist 3. Spiritualists already have most of the Face skills, but typically dump Charisma because it does nothing useful for them except skills. In addition, a bloodrager with the id rager archetype can select whimsy as his emotional focus. Phantoms with this emotional focus are filled with seething anger from events in their past lives. The Paizo Pathfinder Roleplaying Game rules. At 8th level, the spiritualist can better affect incorporeal creatures with melee attacks; her unarmed strikes and melee weapon attacks are treated as if they had the ghost touch magic weapon special ability. Phantoms are considered outsiders for the purpose of determining which spells affect them. When the phantom manifests, its hit points are unchanged from the last time it manifested, unless the phantom was slain and returned to the Ethereal Plane; in this case, the phantom manifests with half its maximum number of hit points. : Light armor, simple weapons, and a couple extras. Psychic magic, also called psionics or mindcraft, is one of three types of magic (along with arcane and divine magic) that can manifest in the form of spells and spell-like effects. Skill Focus (Knowledge [arcana]) Spell Focus; Still Spell; Bloodline Arcana: Great for any offensive spell, and makes metamagic much more useful. HD: This is the tot… It's still a low-intelligence creature, and still learns Tricks, so I would say that it's still required. Add the following to the other character options found in Pathfinder RPG Occult Adventures for spiritualists with whimsy phantoms. Phantoms do not gain additional attacks using their natural weapons at higher base attack bonuses. The emotional focus determines which bonus skill ranks the Class Skills The following skills are class skills for the phantom: Bluff (Cha), Craft (Int), Fly (Dex), Intimidate (Cha), Knowledge (planes) (Int), Perception (Wis), Sense Motive (Wis), and Stealth (Dex). Saves: Two good saves, and they're the important ones. Each phantom possesses an emotional focus that modifies these base statistics and abilities. The phantom does not heal naturally, and can be healed only with magic or by being tended to with the Heal skill while fully manifested in ectoplasmic form. Pathfinder Roleplaying Game Occult Adventures © 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend. Debilitating emotional attachments during life and other psychic corruptions cause some spirits to drift into the Ethereal Plane and descend toward the Negative Energy Plane. The Paizo Pathfinder Roleplaying Game rules. This does not change the phantom’s saving throws, but the phantom otherwise grants all the skills and powers of the focus. The spiritualist can end this effect as a free action. Components S. Range touch. Gain new spells tied to phantom's emotional focus: Empath: Psychic Sensitivity or ability to cast psychic spells, Perception 1 rank or Sense Motive 1 rank: Read emotions quickly and often, but open your mind to risk: Expanded Phrenic Pool: Phrenic pool class feature: Gain 2 additional phrenic pool points: Extend Resonant Power 2. Each phantom has an emotional focus—a powerful emotion based on some experience in life that keeps it tethered to the Material and Ethereal planes. This is the total number of 10-sided (d10) Hit Dice the phantom possesses, each of which is modified by the phantom’s Constitution, as normal. Role: The spiritualist seeks the occult and esoteric truth about life, death, and the passage beyond, using her phantom as a guide and tool. | Here Be Monsters Dev says that it is not meant to have a Focus, but wasn't clarified properly in the text. Skills : The phantom gains a number of ranks in Perception and Sense Motive equal to its Hit Dice. An incorporeal phantom, like many ghosts , can pass through physical objects and likewise cannot be harmed by most mundane physical weapons , but also might be incapable of interacting with the material world. Starting Wealth: 2d6 × 10 gp (average 70 gp.) Spiritualist Class Features Hit Points: d8 hit points in light armor makes you very squishy. The phantom forms a link with the spiritualist, who forever after can either harbor the creature within her consciousness or manifest it as an ectoplasmic or incorporeal entity. Arcane Bond (Su): Either a super awesome familiar or a free spell per day. “Phantoms” are relatively simple and straightforward compared to other similar options, but as such they tend to be much less versatile. This emotional focus also grants the phantom abilities that it can use while manifested. The emotional focus determines which bonus skill ranks the The spiritualist herself has several powers that help her interact with spirits and can house her spirit | PF2 SRD. Often phantoms manifest these emotion auras in unique ways, some of which are described in individual emotional focus descriptions. Whenever her manifested phantom takes enough damage to send it back to the Ethereal Plane, as a reaction to the damage, the spiritualist can sacrifice any number of her hit points without using an action. This can prevent the phantom from being sent back to the Ethereal Plane. Treat this effect’s spell level as equal to 1 + 1 per 10 feet farther than 50 feet that the phantom is from the spiritualist (maximum spell level 6th). If the phantom is banished to the Ethereal Plane, it can’t return to the spiritualist’s consciousness or manifest again for 24 hours. I think that's incorrect, looking back over things. | 5th Edition SRD … | PF2 SRD. Each phantom has an emotional focus—a powerful emotion based on some experience in … Mesmerist just isn't a class I much care to play (outside of one archetype), so I haven't spent much time looking at it. If the tether is interrupted or the check fails, the phantom immediately snaps back into the consciousness of its spiritualist master. The Difficulty Class for a saving throw against a spiritualist’s spell equals 10 + the spell level + the spiritualist’s Wisdom modifier. Spiritualists get a nice chunk of stuff, a fun new emotional focus (and rules for … Perhaps the ability to utilize some of the Phantom's feats and/or their emotional focus abilities. At level 4, my Psychic took Spell Focus (Divination) and the spell Mind Thrust II. As a bonus, the Spell Focus (Divination) also helps with the Detect Thoughts spell you can cast at any level. 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